Antorus the Burning Throne, 5 in/4 down

This week, Raid Team Mayhem stepped into Antorus (N) for the first time. Completed Garothi, Felpups, High Command, and Eonar.

eonar_by_faebelina
Picture by Faebelina on Deviant Art

Garothi Worldbreaker: This one was a fairly painless boss for the team. The mechanics are pretty straight forward. Avoid bad, leave room for tanks to drop missiles, focus on primary target, profit.

Felhounds of Sargeras: Also no-muss, no-fuss kind of fight. Random amusement, these puppies play fetch with each other, stay out of the path of the cute game.

Antoran High Command: Suddenly, all bets are off. There are enough moving parts and mechanics in this fight to really jack your day up. I lost count on the wipes for this fight. One of the biggest issues is the fusillade. As ranged/healers, you MUST stay away from the shield generators as long as possible, otherwise you have blade storms sitting on the entire raid. You only see each boss twice. When you hit enrage, the general doesn’t go back into his pod. And you run out of shields. Ouch! We hit the enrage on the final pull, but had enough damage dealers and brezzes to pull off the last bit of health. Our pod person had enough time to set out a 7th shield for us to just squeak by for the kill. Sloppy as hell, but we’ll take it. Next time, we’ll clean it up a bit. I’m pretty sure we spent over 2 hours on this fight alone between the 2 nights.

Eonar the Life-Binder: This one had me the most concerned. It’s a complicated fight to describe. It’s a simple fight to win. The sub-zone is also beautiful. I want to move the druid class hall to here. The extra ability in the zone is fun too. As a druid, you can fly around in stag form with a passenger on your back. Eonar’s visage in front of the portal before you go in is beautiful too. Next time I’m in this part of the raid, I want to get some screen shots.

Portal Keeper Hasabel: This is is another fight that’s complicated to describe. We didn’t down her. However, I think we’ll take her down next attempt. The movement to the different platforms almost reminds me of the phase changes on Grommash in Siege of Orgrimmar.

2 thoughts on “Antorus the Burning Throne, 5 in/4 down

  1. I’m wondering if we’ll see nerfs on Normal High Command; it’s a pug-breaker.
    Our team did get the Portal guy down but we’ll be back tonight to focus on the High Command.

    When our Raid Leader asked, “who wants to be on the portal team?” I said, “I do!”. There was an odd reluctance and insecurity about doing new things, which I understand but it is the first week and I’m imploring, “play the game!”

    1. There is a lot of cluster-schtuppery happening with the Council fight for sure. However, I don’t think it will be nerfed much. It’s more a matter of people needing to get familiar with shit on the ground not necessarily being bright green/purple pools of goo anymore. Also making sure they stay within confines of the current boss’ 3rd of the triquetra.

      WIthout a certain level of coordination, yeah, that fight sucks.

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