Antorus the Burning Throne, 5 in/4 down

This week, Raid Team Mayhem stepped into Antorus (N) for the first time. Completed Garothi, Felpups, High Command, and Eonar.

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Picture by Faebelina on Deviant Art

Garothi Worldbreaker: This one was a fairly painless boss for the team. The mechanics are pretty straight forward. Avoid bad, leave room for tanks to drop missiles, focus on primary target, profit.

Felhounds of Sargeras: Also no-muss, no-fuss kind of fight. Random amusement, these puppies play fetch with each other, stay out of the path of the cute game.

Antoran High Command: Suddenly, all bets are off. There are enough moving parts and mechanics in this fight to really jack your day up. I lost count on the wipes for this fight. One of the biggest issues is the fusillade. As ranged/healers, you MUST stay away from the shield generators as long as possible, otherwise you have blade storms sitting on the entire raid. You only see each boss twice. When you hit enrage, the general doesn’t go back into his pod. And you run out of shields. Ouch! We hit the enrage on the final pull, but had enough damage dealers and brezzes to pull off the last bit of health. Our pod person had enough time to set out a 7th shield for us to just squeak by for the kill. Sloppy as hell, but we’ll take it. Next time, we’ll clean it up a bit. I’m pretty sure we spent over 2 hours on this fight alone between the 2 nights.

Eonar the Life-Binder: This one had me the most concerned. It’s a complicated fight to describe. It’s a simple fight to win. The sub-zone is also beautiful. I want to move the druid class hall to here. The extra ability in the zone is fun too. As a druid, you can fly around in stag form with a passenger on your back. Eonar’s visage in front of the portal before you go in is beautiful too. Next time I’m in this part of the raid, I want to get some screen shots.

Portal Keeper Hasabel: This is is another fight that’s complicated to describe. We didn’t down her. However, I think we’ll take her down next attempt. The movement to the different platforms almost reminds me of the phase changes on Grommash in Siege of Orgrimmar.

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Endless Hell (er, I mean Halls)

I did the thing. I put in the grind to get the Lucid Nightmare. Holy hell! That was a royal pain in the ass. I read up on what went in to figuring out how to get this mount. I would not have bothered if I’d have had to figure it out on my own. Yay for wowhead and WoW nerds that have way more time for the game than I do.

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Yes, I yanked this picture from wowhead

Here’s the guide for the mount.

Most steps were not too terrible >>>>>

Well…I didn’t suck (also pumpkin xmog)

…of course, I wouldn’t say I was all that good either. I can tell that G’Hanir, the Mother Tree wasn’t properly tended to while I was MIA from WoW. I need to get heads down in AP acquisitiion and make some adjustments to talents/play-style. Wednesday, I was invited to the ToS (N) to take on The Fallen Avatar and Kil’jaeden. I hadn’t even run the LFR by that point. Tanked the floor for a bit on those two fights.

Today, Fussypants from Growing Up in Azeroth invited me to a ToS (H) run with the guild. Earlier today, I’d refreshed my memory a bit on the fights and run it completely on LFR. So I had the mechanics down a little bit better, but hadn’t spent too much time looking at the heroic differences.  We got to Kil’Jaeden and called it for the night. Over the two nights, I wound up with warforged normal tier shoulders and heroic tier cloak.

there be pumpkin xmogs here>>>>>

Mount gods are kind to me this month.

I guess the universe has taken pity on me. Real life has been a bit of a roller-coaster these past few months. So it had given me the consolation prize of Ashes of Al’ar at the beginning of the month.

Was about to call it a night after a couple of unsuccessful attempts of getting the Headless Horseman to drop The Horeseman’s Reins and finishing all the Argus dailies on Aestalas. Then I remembered, I had Argus leather tokens to give to my Demon Hunter. Gear her up, then figured “Meh, why not? It’s only a 20 minute run.”

MimironsHead

Tonight, I got the elusive Mimiron’s Head. I now have to find something else to do as a space filler after the weekly resets. I’m not complaining, it’s just that Mimiron’s Head has been a part of my weekly WoW life for several years. So now there’s a part of me that feels like I might have to run it on occasion just for shits and grins (perhaps there’s some cloth mogs in there that I don’t have yet).

Oh! I know! I can get back to farming Thunderfury, Blessed Blade of the Windseeker. Yes, I said…

Moar Mounts

I didn’t think much would be happening in my WoW life this weekend. I’m in the middle of another move. I’ll fill in more on that later.

So I decided to sneak in a little bit of time in for 2 quick mount runs. I’ve got the Ulduar Mimiron’s Head run down to about 20-ish minutes for a full clear and the Tempest Keep Ashes of Al’ar run down to about 10 minutes. I love running them both on my Fury warrior. Whirlwind all the things to victory. Plus, she’s an engineer, so she uses Wormhole Generator: Northrend to teleport directly to the steps of Ulduar and uses the Ultrasafe Transporter: Toshley’s Station to port to Toshley’s Station in Blade’s Edge in Outland.

Imagine my surprise when this drops for me this afternoon. Color me ecstatic.

Ashes